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+#include "share/atspre_staload.hats"
+
+staload "kernel/writer.sats"
+
+extern castfn i2u8 {n: nat} (i: int n): uint8 n
+
+fun color_value(c : color): uint8 =
+ case+ c of
+ | Black() => i2u8 0
+ | Blue() => i2u8 1
+ | Green() => i2u8 2
+ | Cyan() => i2u8 3
+ | Red() => i2u8 4
+ | Magenta() => i2u8 5
+ | Brown() => i2u8 6
+ | LightGray() => i2u8 7
+ | DarkGray() => i2u8 8
+ | LightBlue() => i2u8 9
+ | LightGreen() => i2u8 10
+ | LightCyan() => i2u8 11
+ | LightRed() => i2u8 12
+ | Pink() => i2u8 13
+ | Yellow() => i2u8 14
+ | White() => i2u8 15
+
+fun code_value(foreground: color, background:color): uint8 =
+ (color_value(background) << 4) lor color_value(foreground)
+
+fun output_char(c : char, writer : !writer) : void = let
+ val p = writer.buffer.1
+ val () = p->[writer.column_position] := @{ ascii_character = c , color_code = writer.color_code }
+in
+ ()
+end
+
+%{^
+ #define get_vram() ((void *) 0xB8000 + 1988)
+%}
+
+extern fun get_vram():<> [l: addr] (@[screenChar][N] @ l | ptr l) = "mac#"
+
+extern prfun eat_writer (pf: writer): void
+
+extern castfn uint8_of {n: nat} (i: int n): uint8 n
+
+implement print_char(c : char) : void = let
+ val (pf_vram | vram) = get_vram()
+ val writer = @{
+ column_position = i2sz 0,
+ color_code = code_value(Yellow,Black),
+ buffer = (pf_vram | vram)
+ }
+in
+ output_char(c,writer);
+ let prval () = eat_writer writer in () end
+end
+