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Diffstat (limited to 'planetwars-server/src/modules/ranking.rs')
-rw-r--r-- | planetwars-server/src/modules/ranking.rs | 87 |
1 files changed, 87 insertions, 0 deletions
diff --git a/planetwars-server/src/modules/ranking.rs b/planetwars-server/src/modules/ranking.rs new file mode 100644 index 0000000..cc81f0f --- /dev/null +++ b/planetwars-server/src/modules/ranking.rs @@ -0,0 +1,87 @@ +use crate::{db::bots::Bot, DbPool}; + +use crate::db; +use crate::modules::matches::RunMatch; +use rand::seq::SliceRandom; +use std::time::Duration; +use tokio; + +const RANKER_INTERVAL: u64 = 60; +const START_RATING: f64 = 0.0; +const SCALE: f64 = 100.0; +const MAX_UPDATE: f64 = 10.0; + +pub async fn run_ranker(db_pool: DbPool) { + // TODO: make this configurable + // play at most one match every n seconds + let mut interval = tokio::time::interval(Duration::from_secs(RANKER_INTERVAL)); + let db_conn = db_pool + .get() + .await + .expect("could not get database connection"); + loop { + interval.tick().await; + let bots = db::bots::find_all_bots(&db_conn).unwrap(); + if bots.len() < 2 { + // not enough bots to play a match + continue; + } + let selected_bots: Vec<Bot> = { + let mut rng = &mut rand::thread_rng(); + bots.choose_multiple(&mut rng, 2).cloned().collect() + }; + play_ranking_match(selected_bots, db_pool.clone()).await; + } +} + +async fn play_ranking_match(selected_bots: Vec<Bot>, db_pool: DbPool) { + let db_conn = db_pool.get().await.expect("could not get db pool"); + let mut code_bundles = Vec::new(); + for bot in &selected_bots { + let code_bundle = db::bots::active_code_bundle(bot.id, &db_conn) + .expect("could not get active code bundle"); + code_bundles.push(code_bundle); + } + + let code_bundle_refs = code_bundles.iter().map(|b| b).collect::<Vec<_>>(); + + let mut run_match = RunMatch::from_players(code_bundle_refs); + run_match + .store_in_database(&db_conn) + .expect("could not store match in db"); + let outcome = run_match + .spawn(db_pool.clone()) + .await + .expect("running match failed"); + + let mut ratings = Vec::new(); + for bot in &selected_bots { + let rating = db::ratings::get_rating(bot.id, &db_conn) + .expect("could not get bot rating") + .unwrap_or(START_RATING); + ratings.push(rating); + } + + // simple elo rating + + let scores = match outcome.winner { + None => vec![0.5; 2], + Some(player_num) => { + // TODO: please get rid of this offset + let player_ix = player_num - 1; + let mut scores = vec![0.0; 2]; + scores[player_ix] = 1.0; + scores + } + }; + + for i in 0..2 { + let j = 1 - i; + + let scaled_difference = (ratings[j] - ratings[i]) / SCALE; + let expected = 1.0 / (1.0 + 10f64.powf(scaled_difference)); + let new_rating = ratings[i] + MAX_UPDATE * (scores[i] - expected); + db::ratings::set_rating(selected_bots[i].id, new_rating, &db_conn) + .expect("could not update bot rating"); + } +} |