diff options
Diffstat (limited to 'planetwars-server/src/modules/ranking.rs')
-rw-r--r-- | planetwars-server/src/modules/ranking.rs | 13 |
1 files changed, 10 insertions, 3 deletions
diff --git a/planetwars-server/src/modules/ranking.rs b/planetwars-server/src/modules/ranking.rs index dff3a72..7661b71 100644 --- a/planetwars-server/src/modules/ranking.rs +++ b/planetwars-server/src/modules/ranking.rs @@ -1,4 +1,5 @@ use crate::db::bots::BotVersion; +use crate::db::maps::Map; use crate::{db::bots::Bot, DbPool, GlobalConfig}; use crate::db; @@ -15,6 +16,8 @@ use tokio; const RANKER_INTERVAL: u64 = 60; const RANKER_NUM_MATCHES: i64 = 10_000; +const RANKER_MAP_NAME: &str = "hex"; + pub async fn run_ranker(config: Arc<GlobalConfig>, db_pool: DbPool) { // TODO: make this configurable // play at most one match every n seconds @@ -25,7 +28,7 @@ pub async fn run_ranker(config: Arc<GlobalConfig>, db_pool: DbPool) { .expect("could not get database connection"); loop { interval.tick().await; - let bots = db::bots::all_active_bots_with_version(&db_conn).unwrap(); + let bots = db::bots::all_active_bots_with_version(&db_conn).expect("could not load bots"); if bots.len() < 2 { // not enough bots to play a match continue; @@ -34,13 +37,17 @@ pub async fn run_ranker(config: Arc<GlobalConfig>, db_pool: DbPool) { let mut rng = &mut rand::thread_rng(); bots.choose_multiple(&mut rng, 2).cloned().collect() }; - play_ranking_match(config.clone(), selected_bots, db_pool.clone()).await; + + let map = + db::maps::find_map_by_name(RANKER_MAP_NAME, &db_conn).expect("could not load map"); + play_ranking_match(config.clone(), map, selected_bots, db_pool.clone()).await; recalculate_ratings(&db_conn).expect("could not recalculate ratings"); } } async fn play_ranking_match( config: Arc<GlobalConfig>, + map: Map, selected_bots: Vec<(Bot, BotVersion)>, db_pool: DbPool, ) { @@ -53,7 +60,7 @@ async fn play_ranking_match( players.push(player); } - let (_, handle) = RunMatch::from_players(config, true, players) + let (_, handle) = RunMatch::new(config, true, map, players) .run(db_pool.clone()) .await .expect("failed to run match"); |