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-rw-r--r--planetwars-server/src/modules/bot_api.rs8
-rw-r--r--planetwars-server/src/modules/matches.rs32
-rw-r--r--planetwars-server/src/modules/ranking.rs12
3 files changed, 27 insertions, 25 deletions
diff --git a/planetwars-server/src/modules/bot_api.rs b/planetwars-server/src/modules/bot_api.rs
index 962b33d..0ee9357 100644
--- a/planetwars-server/src/modules/bot_api.rs
+++ b/planetwars-server/src/modules/bot_api.rs
@@ -122,10 +122,10 @@ impl pb::bot_api_service_server::BotApiService for BotApiServer {
version: opponent_bot_version,
},
]);
- let created_match = run_match
- .store_in_database(&conn)
- .expect("failed to save match");
- run_match.spawn(self.conn_pool.clone());
+ let (created_match, _) = run_match
+ .run(self.conn_pool.clone())
+ .await
+ .expect("failed to create match");
Ok(Response::new(pb::CreatedMatch {
match_id: created_match.base.id,
diff --git a/planetwars-server/src/modules/matches.rs b/planetwars-server/src/modules/matches.rs
index 0496db7..6caa8c2 100644
--- a/planetwars-server/src/modules/matches.rs
+++ b/planetwars-server/src/modules/matches.rs
@@ -19,7 +19,6 @@ const PYTHON_IMAGE: &str = "python:3.10-slim-buster";
pub struct RunMatch {
log_file_name: String,
players: Vec<MatchPlayer>,
- match_id: Option<i32>,
}
pub enum MatchPlayer {
@@ -38,7 +37,6 @@ impl RunMatch {
RunMatch {
log_file_name,
players,
- match_id: None,
}
}
@@ -62,10 +60,24 @@ impl RunMatch {
}
}
- pub fn store_in_database(&mut self, db_conn: &PgConnection) -> QueryResult<MatchData> {
- // don't store the same match twice
- assert!(self.match_id.is_none());
+ pub async fn run(
+ self,
+ conn_pool: ConnectionPool,
+ ) -> QueryResult<(MatchData, JoinHandle<MatchOutcome>)> {
+ let match_data = {
+ // TODO: it would be nice to get an already-open connection here when possible.
+ // Maybe we need an additional abstraction, bundling a connection and connection pool?
+ let db_conn = conn_pool.get().await.expect("could not get a connection");
+ self.store_in_database(&db_conn)?
+ };
+ let runner_config = self.into_runner_config();
+ let handle = tokio::spawn(run_match_task(conn_pool, runner_config, match_data.base.id));
+
+ Ok((match_data, handle))
+ }
+
+ fn store_in_database(&self, db_conn: &PgConnection) -> QueryResult<MatchData> {
let new_match_data = db::matches::NewMatch {
state: db::matches::MatchState::Playing,
log_path: &self.log_file_name,
@@ -81,15 +93,7 @@ impl RunMatch {
})
.collect::<Vec<_>>();
- let match_data = db::matches::create_match(&new_match_data, &new_match_players, db_conn)?;
- self.match_id = Some(match_data.base.id);
- Ok(match_data)
- }
-
- pub fn spawn(self, pool: ConnectionPool) -> JoinHandle<MatchOutcome> {
- let match_id = self.match_id.expect("match must be saved before running");
- let runner_config = self.into_runner_config();
- tokio::spawn(run_match_task(pool, runner_config, match_id))
+ db::matches::create_match(&new_match_data, &new_match_players, db_conn)
}
}
diff --git a/planetwars-server/src/modules/ranking.rs b/planetwars-server/src/modules/ranking.rs
index 7147b98..1c35394 100644
--- a/planetwars-server/src/modules/ranking.rs
+++ b/planetwars-server/src/modules/ranking.rs
@@ -48,14 +48,12 @@ async fn play_ranking_match(selected_bots: Vec<Bot>, db_pool: DbPool) {
players.push(player);
}
- let mut run_match = RunMatch::from_players(players);
- run_match
- .store_in_database(&db_conn)
- .expect("could not store match in db");
- run_match
- .spawn(db_pool.clone())
+ let (_, handle) = RunMatch::from_players(players)
+ .run(db_pool.clone())
.await
- .expect("running match failed");
+ .expect("failed to run match");
+ // wait for match to complete, so that only one ranking match can be running
+ let _outcome = handle.await;
}
fn recalculate_ratings(db_conn: &PgConnection) -> QueryResult<()> {