diff options
Diffstat (limited to 'web/pw-frontend/planetwars-rs/src/utils.rs')
-rw-r--r-- | web/pw-frontend/planetwars-rs/src/utils.rs | 65 |
1 files changed, 65 insertions, 0 deletions
diff --git a/web/pw-frontend/planetwars-rs/src/utils.rs b/web/pw-frontend/planetwars-rs/src/utils.rs new file mode 100644 index 0000000..a903912 --- /dev/null +++ b/web/pw-frontend/planetwars-rs/src/utils.rs @@ -0,0 +1,65 @@ +pub fn set_panic_hook() { + // When the `console_error_panic_hook` feature is enabled, we can call the + // `set_panic_hook` function at least once during initialization, and then + // we will get better error messages if our code ever panics. + // + // For more details see + // https://github.com/rustwasm/console_error_panic_hook#readme + #[cfg(feature = "console_error_panic_hook")] + console_error_panic_hook::set_once(); +} + +/// this is total extra, so it the planet viewbox is like 100px wide, it will now be in total 110 pixels wide +static VIEWBOX_SCALE: f32 = 0.1; + +pub static COLORS: [[f32; 3]; 10] = [ + [0.5, 0.5, 0.5], + [1.0, 0.50, 0.0], // #FF8000 + [0.0, 0.50, 1.0], // #0080ff + [1.0, 0.4, 0.58], // #FF6693 + [0.24, 0.79, 0.33], // #3fcb55 + [0.79, 0.76, 0.24], // #cbc33f + [0.81, 0.25, 0.91], // #cf40e9 + [0.94, 0.32, 0.32], // #FF3F0D + [0.11, 0.93, 0.94], // #1beef0 + [0.05, 0.77, 1.0], // #0DC5FF +]; + +use super::types; + +pub fn caclulate_viewbox(planets: &Vec<types::Planet>) -> Vec<f32> { + let mut iter = planets.iter(); + + let init = match iter.next() { + Some(p) => (p.x, p.y, p.x, p.y), + None => return vec![0.0, 0.0, 0.0, 0.0], + }; + let (min_x, min_y, max_x, max_y) = + planets + .iter() + .fold(init, |(min_x, min_y, max_x, max_y), p| { + ( + min_x.min(p.x), + min_y.min(p.y), + max_x.max(p.x), + max_y.max(p.y), + ) + }); + + let (width, height) = (max_x - min_x, max_y - min_y); + let (dx, dy) = ( + (VIEWBOX_SCALE * width).max(6.0), + (VIEWBOX_SCALE * height).max(6.0), + ); + + vec![min_x - dx / 2.0, min_y - dy / 2.0, width + dx, height + dy] +} + +pub fn get_planets(planets: &Vec<types::Planet>, r: f32) -> Vec<f32> { + planets.iter().fold(Vec::new(), |mut cum, p| { + cum.push(p.x); + cum.push(p.y); + cum.push(r); + cum + }) +} |