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-rw-r--r--web/pw-frontend/public/static/shaders/frag/vor.glsl18
1 files changed, 18 insertions, 0 deletions
diff --git a/web/pw-frontend/public/static/shaders/frag/vor.glsl b/web/pw-frontend/public/static/shaders/frag/vor.glsl
new file mode 100644
index 0000000..faaa68f
--- /dev/null
+++ b/web/pw-frontend/public/static/shaders/frag/vor.glsl
@@ -0,0 +1,18 @@
+#ifdef GL_ES
+precision mediump float;
+#endif
+
+#define PI 3.141592
+
+uniform float u_step_interval;
+uniform float u_time;
+uniform bool u_vor;
+
+varying float v_intensity;
+varying float v_dist;
+varying vec3 v_color;
+varying vec2 v_pos;
+
+void main() {
+ gl_FragColor = vec4(v_color, (1.0 - pow(1.0 - v_intensity, 1.23)) * 0.7);
+}