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diff --git a/web/pw-server/src/assets/bot_template.txt b/web/pw-server/src/assets/bot_template.txt
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+import sys, json
+
+def move(command):
+ """ print a command record to stdout """
+ moves = []
+ if command is not None:
+ moves.append(command)
+
+ print(json.dumps({ 'moves': moves }))
+ # flush the buffer, so that the gameserver can receive the line
+ sys.stdout.flush()
+
+
+for line in sys.stdin:
+ state = json.loads(line)
+
+ # you are always player 1.
+ my_planets = [p for p in state['planets'] if p['owner'] == 1]
+ other_planets = [p for p in state['planets'] if p['owner'] != 1]
+
+ if not my_planets or not other_planets:
+ # no valid moves can be made
+ move(None)
+ else:
+ # send some ships!
+ move({
+ 'origin': my_planets[0]['name'],
+ 'destination': other_planets[0]['name'],
+ 'ship_count': 1
+ })