From 71ee6c99e963d96286cae8d0bfc2f20a9c9c920b Mon Sep 17 00:00:00 2001 From: Ilion Beyst Date: Wed, 29 Dec 2021 22:54:30 +0100 Subject: move assets to visualizer package --- web/pw-frontend/public/static/res/assets/earth.svg | 114 ------------- web/pw-frontend/public/static/res/assets/font.png | Bin 912 -> 0 bytes .../public/static/res/assets/jupiter.svg | 118 ------------- .../public/static/res/assets/leaves.jpg | Bin 36902 -> 0 bytes web/pw-frontend/public/static/res/assets/mars.svg | 114 ------------- .../public/static/res/assets/neptune.svg | 186 --------------------- web/pw-frontend/public/static/res/assets/ship.svg | 78 --------- .../public/static/res/assets/uranus.svg | 150 ----------------- web/pw-frontend/public/static/res/assets/venus.svg | 114 ------------- .../public/static/shaders/frag/image.glsl | 14 -- .../public/static/shaders/frag/simple.glsl | 15 -- .../public/static/shaders/frag/vor.glsl | 18 -- .../public/static/shaders/vert/image.glsl | 33 ---- .../public/static/shaders/vert/simple.glsl | 36 ---- .../public/static/shaders/vert/vor.glsl | 43 ----- 15 files changed, 1033 deletions(-) delete mode 100644 web/pw-frontend/public/static/res/assets/earth.svg delete mode 100644 web/pw-frontend/public/static/res/assets/font.png delete mode 100644 web/pw-frontend/public/static/res/assets/jupiter.svg delete mode 100644 web/pw-frontend/public/static/res/assets/leaves.jpg delete mode 100644 web/pw-frontend/public/static/res/assets/mars.svg delete mode 100644 web/pw-frontend/public/static/res/assets/neptune.svg delete mode 100644 web/pw-frontend/public/static/res/assets/ship.svg delete mode 100644 web/pw-frontend/public/static/res/assets/uranus.svg delete mode 100644 web/pw-frontend/public/static/res/assets/venus.svg delete mode 100644 web/pw-frontend/public/static/shaders/frag/image.glsl delete mode 100644 web/pw-frontend/public/static/shaders/frag/simple.glsl delete mode 100644 web/pw-frontend/public/static/shaders/frag/vor.glsl delete mode 100644 web/pw-frontend/public/static/shaders/vert/image.glsl delete mode 100644 web/pw-frontend/public/static/shaders/vert/simple.glsl delete mode 100644 web/pw-frontend/public/static/shaders/vert/vor.glsl (limited to 'web/pw-frontend/public/static') diff --git a/web/pw-frontend/public/static/res/assets/earth.svg b/web/pw-frontend/public/static/res/assets/earth.svg deleted file mode 100644 index f1be561..0000000 --- a/web/pw-frontend/public/static/res/assets/earth.svg +++ /dev/null @@ -1,114 +0,0 @@ - - - -image/svg+xml - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - \ No newline at end of file diff --git a/web/pw-frontend/public/static/res/assets/font.png b/web/pw-frontend/public/static/res/assets/font.png deleted file mode 100644 index 1724e0d..0000000 Binary files a/web/pw-frontend/public/static/res/assets/font.png and /dev/null differ diff --git a/web/pw-frontend/public/static/res/assets/jupiter.svg b/web/pw-frontend/public/static/res/assets/jupiter.svg deleted file mode 100644 index e5fcd0f..0000000 --- a/web/pw-frontend/public/static/res/assets/jupiter.svg +++ /dev/null @@ -1,118 +0,0 @@ - - - -image/svg+xml - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - \ No newline at end of file diff --git a/web/pw-frontend/public/static/res/assets/leaves.jpg b/web/pw-frontend/public/static/res/assets/leaves.jpg deleted file mode 100644 index 529b94e..0000000 Binary files a/web/pw-frontend/public/static/res/assets/leaves.jpg and /dev/null differ diff --git a/web/pw-frontend/public/static/res/assets/mars.svg b/web/pw-frontend/public/static/res/assets/mars.svg deleted file mode 100644 index d92851d..0000000 --- a/web/pw-frontend/public/static/res/assets/mars.svg +++ /dev/null @@ -1,114 +0,0 @@ - - - -image/svg+xml - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - \ No newline at end of file diff --git a/web/pw-frontend/public/static/res/assets/neptune.svg b/web/pw-frontend/public/static/res/assets/neptune.svg deleted file mode 100644 index 995d440..0000000 --- a/web/pw-frontend/public/static/res/assets/neptune.svg +++ /dev/null @@ -1,186 +0,0 @@ - - - -image/svg+xml - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - \ No newline at end of file diff --git a/web/pw-frontend/public/static/res/assets/ship.svg b/web/pw-frontend/public/static/res/assets/ship.svg deleted file mode 100644 index ee202ff..0000000 --- a/web/pw-frontend/public/static/res/assets/ship.svg +++ /dev/null @@ -1,78 +0,0 @@ - - - - - - - - - - - - image/svg+xml - - - - - - - - - - diff --git a/web/pw-frontend/public/static/res/assets/uranus.svg b/web/pw-frontend/public/static/res/assets/uranus.svg deleted file mode 100644 index fb192a4..0000000 --- a/web/pw-frontend/public/static/res/assets/uranus.svg +++ /dev/null @@ -1,150 +0,0 @@ - - - -image/svg+xml - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - \ No newline at end of file diff --git a/web/pw-frontend/public/static/res/assets/venus.svg b/web/pw-frontend/public/static/res/assets/venus.svg deleted file mode 100644 index 3bebb10..0000000 --- a/web/pw-frontend/public/static/res/assets/venus.svg +++ /dev/null @@ -1,114 +0,0 @@ - - - -image/svg+xml - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - \ No newline at end of file diff --git a/web/pw-frontend/public/static/shaders/frag/image.glsl b/web/pw-frontend/public/static/shaders/frag/image.glsl deleted file mode 100644 index 69c8b91..0000000 --- a/web/pw-frontend/public/static/shaders/frag/image.glsl +++ /dev/null @@ -1,14 +0,0 @@ -#ifdef GL_ES -precision mediump float; -#endif - -// Passed in from the vertex shader. -varying vec2 v_texCoord; - -// The texture. -uniform sampler2D u_texture; - -void main() { - gl_FragColor = texture2D(u_texture, v_texCoord); -// gl_FragColor = vec4(0.7, 0.7, 0.0, 1.0); -} diff --git a/web/pw-frontend/public/static/shaders/frag/simple.glsl b/web/pw-frontend/public/static/shaders/frag/simple.glsl deleted file mode 100644 index 1292569..0000000 --- a/web/pw-frontend/public/static/shaders/frag/simple.glsl +++ /dev/null @@ -1,15 +0,0 @@ -#ifdef GL_ES -precision mediump float; -#endif - -uniform float u_step_interval; -uniform float u_time; -uniform vec3 u_color; -uniform vec3 u_color_next; - -void main() { - - vec3 color = mix(u_color, u_color_next, u_time); - - gl_FragColor = vec4(color, 1.0); -} diff --git a/web/pw-frontend/public/static/shaders/frag/vor.glsl b/web/pw-frontend/public/static/shaders/frag/vor.glsl deleted file mode 100644 index faaa68f..0000000 --- a/web/pw-frontend/public/static/shaders/frag/vor.glsl +++ /dev/null @@ -1,18 +0,0 @@ -#ifdef GL_ES -precision mediump float; -#endif - -#define PI 3.141592 - -uniform float u_step_interval; -uniform float u_time; -uniform bool u_vor; - -varying float v_intensity; -varying float v_dist; -varying vec3 v_color; -varying vec2 v_pos; - -void main() { - gl_FragColor = vec4(v_color, (1.0 - pow(1.0 - v_intensity, 1.23)) * 0.7); -} diff --git a/web/pw-frontend/public/static/shaders/vert/image.glsl b/web/pw-frontend/public/static/shaders/vert/image.glsl deleted file mode 100644 index 5dd3f56..0000000 --- a/web/pw-frontend/public/static/shaders/vert/image.glsl +++ /dev/null @@ -1,33 +0,0 @@ -#ifdef GL_ES -precision mediump float; -#endif - -attribute vec2 a_position; -attribute vec2 a_texCoord; - -uniform float u_time; - -uniform vec4 u_viewbox; // [x, y, width, height] -uniform vec2 u_resolution; -uniform mat3 u_trans; - -varying vec2 v_pos; -varying vec2 v_texCoord; - -void main() { - vec3 pos = vec3(a_position, 1.0); - - pos = u_trans * pos; - - vec2 uv = pos.xy; - - // Viewbox's center is top left, a_position's is in the center to the screen - // So translate and scale the viewbox** - uv -= u_viewbox.xy + (u_viewbox.zw * 0.5); - uv /= u_viewbox.zw * 0.5; - - v_pos = (uv.xy + 1.0) * 0.5; - - gl_Position = vec4(uv.xy, 0.0, 1.0); - v_texCoord = a_texCoord; -} diff --git a/web/pw-frontend/public/static/shaders/vert/simple.glsl b/web/pw-frontend/public/static/shaders/vert/simple.glsl deleted file mode 100644 index 935decf..0000000 --- a/web/pw-frontend/public/static/shaders/vert/simple.glsl +++ /dev/null @@ -1,36 +0,0 @@ -#ifdef GL_ES -precision mediump float; -#endif - -attribute vec2 a_position; -attribute vec2 a_texCoord; - -uniform float u_time; - -uniform vec4 u_viewbox; // [x, y, width, height] -uniform vec2 u_resolution; -uniform mat3 u_trans; -uniform mat3 u_trans_next; - -varying vec2 v_pos; -varying vec2 v_texCoord; - -void main() { - vec3 pos = vec3(a_position, 1.0); - - mat3 trans = (u_trans_next * (1.0 - u_time)) + (u_trans * u_time); - - pos = trans * pos; - - vec2 uv = pos.xy; - - // Viewbox's center is top left, a_position's is in the center to the screen - // So translate and scale the viewbox** - uv -= u_viewbox.xy + (u_viewbox.zw * 0.5); - uv /= u_viewbox.zw * 0.5; - - v_pos = (uv.xy + 1.0) * 0.5; - - gl_Position = vec4(uv.xy, 0.0, 1.0); - v_texCoord = a_texCoord; -} diff --git a/web/pw-frontend/public/static/shaders/vert/vor.glsl b/web/pw-frontend/public/static/shaders/vert/vor.glsl deleted file mode 100644 index 75747c4..0000000 --- a/web/pw-frontend/public/static/shaders/vert/vor.glsl +++ /dev/null @@ -1,43 +0,0 @@ -#ifdef GL_ES -precision mediump float; -#endif - -attribute vec2 a_pos; -attribute vec2 a_center; -attribute float a_own; -attribute float a_intensity; - -uniform vec3 u_planet_colours[$PLANETS * 2]; -uniform vec4 u_viewbox; // [x, y, width, height] -uniform vec2 u_resolution; -uniform float u_time; - -varying float v_intensity; -varying float v_dist; -varying vec2 v_pos; -varying vec3 v_color; - -void main() { - v_intensity = a_intensity; - v_dist = distance(a_pos * u_resolution , a_center * u_resolution); - - int own = int(a_own); - - vec2 uv = a_pos; - - // Viewbox's center is top left, a_position's is in the center to the screen - // So translate and scale the viewbox** - uv -= u_viewbox.xy + (u_viewbox.zw * 0.5); - uv /= u_viewbox.zw * 0.5; - v_pos = uv.xy; - - // v_pos = (uv.xy + 1.0) * 0.5; - - if (own < 0) { - v_color = vec3(0., 0., 0.); - } else { - v_color = mix(u_planet_colours[own * 2], u_planet_colours[own * 2 + 1], u_time); - } - - gl_Position = vec4(uv.xy, 0.0, 1.0); -} -- cgit v1.2.3