From 675bf6fd073097eeb29955fa34eee611c85971bd Mon Sep 17 00:00:00 2001 From: Ilion Beyst Date: Tue, 15 Mar 2022 19:24:50 +0100 Subject: add a simple view with game rules --- web/pw-server/src/lib/components/RulesView.svelte | 70 +++++++++++++++++++++++ 1 file changed, 70 insertions(+) create mode 100644 web/pw-server/src/lib/components/RulesView.svelte (limited to 'web/pw-server/src/lib') diff --git a/web/pw-server/src/lib/components/RulesView.svelte b/web/pw-server/src/lib/components/RulesView.svelte new file mode 100644 index 0000000..c3cf125 --- /dev/null +++ b/web/pw-server/src/lib/components/RulesView.svelte @@ -0,0 +1,70 @@ +
+

+ Every turn, your bot will receive a json-encoded line on stdin, representing the current game + state. +

+ + Example game state: +
{`
+  {
+    "planets": [
+      {
+          "ship_count": 2,
+          "x": -2.0,
+          "y": 0.0,
+          "owner": 1,
+          "name": "your planet"
+      },
+      {
+          "ship_count": 4,
+          "x": 2.0,
+          "y": 0.0,
+          "owner": 2,
+          "name": "enemy planet"
+      },
+    ],
+    "expeditions": [
+      {
+        "id": 169,
+        "ship_count": 8,
+        "origin": "your planet",
+        "destination": "enemy planet",
+        "owner": 1,
+        "turns_remaining": 2
+      }
+    ]
+  }
+  `}
+ +

+ Every turn, you may send out expeditions to conquer other planets. You can do this by writing a + json-encoded line to stdout: +

+ + Example command: +
{`
+  {
+    "moves": [
+      {
+        "origin": "your planet",
+        "target": "enemy planet",
+        "ship_count": 2
+      }
+    ]
+  }
+  `}
+  
+ + The amount of turns an expedition will travel is equal to the ceiled euclidean distance between + its origin and target planet. +
+ + -- cgit v1.2.3