use std::env; use std::io; use clap::Parser; use crate::match_runner; use crate::match_runner::MatchBot; use crate::match_runner::MatchConfig; use crate::resolve_bot_config; use crate::WorkspaceConfig; #[derive(Parser)] pub struct RunMatchCommand { /// map name map: String, /// bot names bots: Vec, } impl RunMatchCommand { pub async fn run(self) -> io::Result<()> { let workspace_root = env::current_dir().unwrap(); let config_path = workspace_root.join("pw_workspace.toml"); let map_path = workspace_root.join(format!("maps/{}.json", self.map)); let timestamp = chrono::Local::now().format("%Y-%m-%d-%H-%M-%S"); let log_path = workspace_root.join(format!("matches/{}.log", timestamp)); let config_str = std::fs::read_to_string(config_path).unwrap(); let workspace_config: WorkspaceConfig = toml::from_str(&config_str).unwrap(); let players = self .bots .into_iter() .map(|bot_name| { let bot_config = workspace_config.bots.get(&bot_name).unwrap().clone(); let resolved_config = resolve_bot_config(&workspace_root, bot_config); MatchBot { name: bot_name, bot_config: resolved_config, } }) .collect(); let match_config = MatchConfig { map_name: self.map, map_path, log_path, players, }; match_runner::run_match(match_config).await; println!("match completed successfully"); // TODO: don't hardcode match path. // maybe print the match result as well? println!("wrote match log to matches/{}.log", timestamp); Ok(()) } }