pub mod pb { tonic::include_proto!("grpc.planetwars.bot_api"); } use clap::Parser; use pb::bot_api_service_client::BotApiServiceClient; use planetwars_matchrunner::bot_runner::Bot; use serde::Deserialize; use std::{path::PathBuf, time::Duration}; use tokio::sync::mpsc; use tokio_stream::wrappers::UnboundedReceiverStream; use tonic::{metadata::MetadataValue, transport::Channel, Request, Status}; #[derive(clap::Parser)] struct PlayMatch { #[clap(value_parser)] bot_config_path: String, #[clap(value_parser)] opponent_name: String, #[clap( value_parser, long, default_value = "http://planetwars.dev:7492", env = "PLANETWARS_GRPC_SERVER_URL" )] gprc_server_url: String, } #[derive(Deserialize)] struct BotConfig { #[allow(dead_code)] name: String, command: Vec, } #[tokio::main] async fn main() { let play_match = PlayMatch::parse(); let content = std::fs::read_to_string(play_match.bot_config_path).unwrap(); let bot_config: BotConfig = toml::from_str(&content).unwrap(); let channel = Channel::from_shared(play_match.gprc_server_url) .expect("invalid grpc server url") .connect() .await .unwrap(); let created_match = create_match(channel.clone(), play_match.opponent_name) .await .unwrap(); run_player(bot_config, created_match.player_key, channel).await; println!( "Match completed. Watch the replay at {}", created_match.match_url ); tokio::time::sleep(Duration::from_secs(1)).await; } async fn create_match(channel: Channel, opponent_name: String) -> Result { let mut client = BotApiServiceClient::new(channel); let res = client .create_match(Request::new(pb::MatchRequest { opponent_name })) .await; res.map(|response| response.into_inner()) } async fn run_player(bot_config: BotConfig, player_key: String, channel: Channel) { let mut client = BotApiServiceClient::with_interceptor(channel, |mut req: Request<()>| { let player_key: MetadataValue<_> = player_key.parse().unwrap(); req.metadata_mut().insert("player_key", player_key); Ok(req) }); let mut bot_process = Bot { working_dir: PathBuf::from("."), argv: bot_config.command, } .spawn_process(); let (tx, rx) = mpsc::unbounded_channel(); let mut stream = client .connect_player(UnboundedReceiverStream::new(rx)) .await .unwrap() .into_inner(); while let Some(message) = stream.message().await.unwrap() { use pb::client_message::ClientMessage; use pb::server_message::ServerMessage; match message.server_message { Some(ServerMessage::PlayerRequest(req)) => { let moves = bot_process.communicate(&req.content).await.unwrap(); let resp = pb::PlayerRequestResponse { request_id: req.request_id, content: moves.as_bytes().to_vec(), }; let msg = pb::ClientMessage { client_message: Some(ClientMessage::RequestResponse(resp)), }; tx.send(msg).unwrap(); } _ => {} // pass } } }