pub mod bot_runner; pub mod docker_runner; pub mod match_context; pub mod match_log; pub mod pw_match; use std::{ path::PathBuf, sync::{Arc, Mutex}, }; use async_trait::async_trait; use futures::{stream::FuturesOrdered, StreamExt}; use match_context::MatchCtx; use match_log::{create_log_sink, MatchLogger}; use planetwars_rules::PwConfig; use serde::{Deserialize, Serialize}; use self::match_context::{EventBus, PlayerHandle}; pub struct MatchConfig { pub map_name: String, pub map_path: PathBuf, pub log_path: PathBuf, pub players: Vec, } #[derive(Serialize, Deserialize)] pub struct MatchMeta { pub map_name: String, pub timestamp: chrono::DateTime, pub players: Vec, } #[derive(Serialize, Deserialize)] pub struct PlayerInfo { pub name: String, } pub struct MatchPlayer { pub name: String, pub bot_spec: Box, } #[async_trait] pub trait BotSpec: Send + Sync { async fn run_bot( &self, player_id: u32, event_bus: Arc>, match_logger: MatchLogger, ) -> Box; } pub struct MatchOutcome { pub winner: Option, } pub async fn run_match(config: MatchConfig) -> MatchOutcome { let pw_config = PwConfig { map_file: config.map_path, max_turns: 100, }; let event_bus = Arc::new(Mutex::new(EventBus::new())); let match_logger = create_log_sink(&config.log_path).await; // start bots // TODO: what happens when a bot fails? let players = config .players .iter() .enumerate() .map(|(player_id, player)| { let player_id = (player_id + 1) as u32; start_bot( player_id, event_bus.clone(), player.bot_spec.as_ref(), match_logger.clone(), ) }) .collect::>() // await all results .collect() .await; let match_ctx = MatchCtx::new(event_bus, players, match_logger); // TODO: is this still needed? // assemble the math meta struct // let match_meta = MatchMeta { // map_name: config.map_name.clone(), // timestamp: chrono::Local::now(), // players: config // .players // .iter() // .map(|bot| PlayerInfo { // name: bot.name.clone(), // }) // .collect(), // }; // write!( // log_file, // "{}\n", // serde_json::to_string(&match_meta).unwrap() // ) // .unwrap(); let mut match_state = pw_match::PwMatch::create(match_ctx, pw_config); match_state.run().await; let final_state = match_state.match_state.state(); let survivors = final_state.living_players(); let winner = if survivors.len() == 1 { Some(survivors[0]) } else { None }; MatchOutcome { winner } } // writing this as a closure causes lifetime inference errors async fn start_bot( player_id: u32, event_bus: Arc>, bot_spec: &dyn BotSpec, match_logger: MatchLogger, ) -> (u32, Box) { let player_handle = bot_spec.run_bot(player_id, event_bus, match_logger).await; (player_id, player_handle) }