pub use crate::db_types::MatchState; use chrono::NaiveDateTime; use diesel::{BelongingToDsl, ExpressionMethods, QueryDsl, RunQueryDsl}; use diesel::{Connection, GroupedBy, PgConnection, QueryResult}; use crate::schema::{match_players, matches}; #[derive(Insertable)] #[table_name = "matches"] pub struct NewMatch<'a> { pub state: MatchState, pub log_path: &'a str, } #[derive(Insertable)] #[table_name = "match_players"] pub struct NewMatchPlayer { /// id of the match this player is in pub match_id: i32, /// id of the bot behind this player pub bot_id: i32, /// player id within the match pub player_id: i32, } #[derive(Queryable, Identifiable)] #[table_name = "matches"] pub struct MatchBase { pub id: i32, pub state: MatchState, pub log_path: String, pub created_at: NaiveDateTime, } #[derive(Queryable, Identifiable, Associations)] #[primary_key(match_id, player_id)] #[belongs_to(MatchBase, foreign_key = "match_id")] pub struct MatchPlayer { pub match_id: i32, pub bot_id: i32, pub player_id: i32, } pub struct MatchPlayerData { pub bot_id: i32, } pub fn create_match( new_match_base: &NewMatch, new_match_players: &[MatchPlayerData], conn: &PgConnection, ) -> QueryResult { conn.transaction(|| { let match_base = diesel::insert_into(matches::table) .values(new_match_base) .get_result::(conn)?; let new_match_players = new_match_players .iter() .enumerate() .map(|(num, player_data)| NewMatchPlayer { match_id: match_base.id, bot_id: player_data.bot_id, player_id: num as i32, }) .collect::>(); let match_players = diesel::insert_into(match_players::table) .values(&new_match_players) .get_results::(conn)?; Ok(MatchData { base: match_base, match_players, }) }) } pub struct MatchData { pub base: MatchBase, pub match_players: Vec, } pub fn list_matches(conn: &PgConnection) -> QueryResult> { conn.transaction(|| { let matches = matches::table.get_results::(conn)?; let match_players = MatchPlayer::belonging_to(&matches) .load::(conn)? .grouped_by(&matches); let res = matches .into_iter() .zip(match_players.into_iter()) .map(|(base, players)| MatchData { base, match_players: players.into_iter().collect(), }) .collect(); Ok(res) }) } pub fn find_match(id: i32, conn: &PgConnection) -> QueryResult { conn.transaction(|| { let match_base = matches::table.find(id).get_result::(conn)?; let match_players = MatchPlayer::belonging_to(&match_base).load::(conn)?; let res = MatchData { base: match_base, match_players, }; Ok(res) }) } pub fn find_mach_base(id: i32, conn: &PgConnection) -> QueryResult { matches::table.find(id).get_result::(conn) } pub fn set_match_state(id: i32, match_state: MatchState, conn: &PgConnection) -> QueryResult<()> { diesel::update(matches::table.find(id)) .set(matches::state.eq(match_state)) .execute(conn)?; Ok(()) }