{#each playerLog as logTurn, i}
{#if logTurn.action?.type === "dispatches"}
{#each logTurn.action.dispatches as dispatch}
{pluralize(dispatch.ship_count, "ship")} from {dispatch.origin} to {dispatch.destination}
{#if dispatch.error}
{dispatch.error}
{/if}
{/each}
{:else if logTurn.action?.type === "bad_command"}
{logTurn.action.command}
Parse error: {logTurn.action.error}
{/if}
{#if showStdErr && logTurn.stderr.length > 0}
{#each logTurn.stderr as stdErrMsg}
{stdErrMsg}
{/each}
{/if}
{/each}