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author | Ilion Beyst <ilion.beyst@gmail.com> | 2022-07-03 22:01:00 +0200 |
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committer | Ilion Beyst <ilion.beyst@gmail.com> | 2022-07-03 22:01:00 +0200 |
commit | 608d05bc167c57d190d3c06f250b5e4a5662e77e (patch) | |
tree | 7d0867ac1913785fd7f3ed8229b60e38c5757432 /README.md | |
parent | cf248ff41ac3510e608804937b0a05d4d4ffc758 (diff) | |
download | planetwars.dev-608d05bc167c57d190d3c06f250b5e4a5662e77e.tar.xz planetwars.dev-608d05bc167c57d190d3c06f250b5e4a5662e77e.zip |
update README
Diffstat (limited to 'README.md')
-rw-r--r-- | README.md | 18 |
1 files changed, 15 insertions, 3 deletions
@@ -1,9 +1,21 @@ -# mozaic4 +# planetwars + +Planetwars is a competitive programming game. You implement a bot that will be pitted against all other bots. + +Currently a demo is available at https://demo.planetwars.dev. + +current features: +- write your bot in python +- save your bot so that others can play against it +- saved bots are automatically ranked in the background. + + +At the moment only python is supported, but a more generic docker-based system is in development. -Because third time's the charm! Project layout: - `planetwars-server`: rust webserver -- `planetwars-matchrunner`: implements the game +- `planetwars-matchrunner`: code for running matches +- `planetwars-rules`: implements the game rules - `web/pw-server`: frontend - `web/pw-visualizer`: code for the visualizer |