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authorIlion Beyst <ilion.beyst@gmail.com>2021-12-25 15:36:23 +0100
committerIlion Beyst <ilion.beyst@gmail.com>2021-12-25 17:48:54 +0100
commit92a13bac9289fd00a6fa2c70129490fa22ef0661 (patch)
treeceba13a471891b03be10fe20b768db37f4cb3c71 /planetwars-localdev/assets/simplebot.py
parentd0a0fcfdeda2c315a13ddd96b4fca958da0d9858 (diff)
downloadplanetwars.dev-92a13bac9289fd00a6fa2c70129490fa22ef0661.tar.xz
planetwars.dev-92a13bac9289fd00a6fa2c70129490fa22ef0661.zip
add init-project command
Diffstat (limited to 'planetwars-localdev/assets/simplebot.py')
-rw-r--r--planetwars-localdev/assets/simplebot.py33
1 files changed, 33 insertions, 0 deletions
diff --git a/planetwars-localdev/assets/simplebot.py b/planetwars-localdev/assets/simplebot.py
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+++ b/planetwars-localdev/assets/simplebot.py
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+import sys, json
+
+def move(command):
+ """ print a command record to stdout """
+ moves = []
+ if command is not None:
+ moves.append(command)
+
+ print(json.dumps({ 'moves': moves }))
+ # flush the buffer, so that the gameserver can receive the json-encoded line.
+ sys.stdout.flush()
+
+
+for line in sys.stdin:
+ state = json.loads(line)
+ # you are always player 1.
+ my_planets = [p for p in state['planets'] if p['owner'] == 1]
+ other_planets = [p for p in state['planets'] if p['owner'] != 1]
+
+ if not my_planets or not other_planets:
+ # we don't own any planets, so we can't make any moves.
+ move(None)
+ else:
+ # find my planet that has the most ships
+ planet = max(my_planets, key=lambda p: p['ship_count'])
+ # find enemy planet that has the least ships
+ destination = min(other_planets, key=lambda p: p['ship_count'])
+ # attack!
+ move({
+ 'origin': planet['name'],
+ 'destination': destination['name'],
+ 'ship_count': planet['ship_count'] - 1
+ })