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authorIlion Beyst <ilion.beyst@gmail.com>2022-11-11 12:05:10 +0100
committerIlion Beyst <ilion.beyst@gmail.com>2022-11-11 12:05:10 +0100
commit347ec6972f34bb95564f92c36830b4e1956bfcfa (patch)
treef4792dc645ad7994d1b3354d010356df92d6a148 /web/pw-visualizer/src
parent949844b957055f2a45438db68c638ffbe218acda (diff)
downloadplanetwars.dev-347ec6972f34bb95564f92c36830b4e1956bfcfa.tar.xz
planetwars.dev-347ec6972f34bb95564f92c36830b4e1956bfcfa.zip
visualizer: ensure that turn number remains within bounds
Diffstat (limited to 'web/pw-visualizer/src')
-rw-r--r--web/pw-visualizer/src/index.ts12
1 files changed, 11 insertions, 1 deletions
diff --git a/web/pw-visualizer/src/index.ts b/web/pw-visualizer/src/index.ts
index f97bd2b..74b2319 100644
--- a/web/pw-visualizer/src/index.ts
+++ b/web/pw-visualizer/src/index.ts
@@ -51,6 +51,16 @@ export function set_loading(loading: boolean) {
}
}
+function clamp(min: number, max: number, value: number): number {
+ if (value < min) {
+ return min;
+ }
+ if (value > max) {
+ return max;
+ }
+ return value;
+}
+
const ELEMENTS: any = {};
var CANVAS: any;
var RESOLUTION: any;
@@ -561,7 +571,7 @@ export class GameInstance {
}
updateTurn(turn: number) {
- this.frame = Math.max(0, turn);
+ this.frame = clamp(0, this.turn_count-1, turn);
this.game.update_turn(this.frame);
this._update_state();
this.updateTurnCounters();