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Diffstat (limited to 'web/pw-frontend/planetwars-rs/Cargo.toml')
-rw-r--r-- | web/pw-frontend/planetwars-rs/Cargo.toml | 44 |
1 files changed, 0 insertions, 44 deletions
diff --git a/web/pw-frontend/planetwars-rs/Cargo.toml b/web/pw-frontend/planetwars-rs/Cargo.toml deleted file mode 100644 index a5dc949..0000000 --- a/web/pw-frontend/planetwars-rs/Cargo.toml +++ /dev/null @@ -1,44 +0,0 @@ -[package] -name = "planetwars-rs" -version = "0.1.0" -authors = ["ajuvercr <arthur.vercruysse@ugent.be>"] -edition = "2018" - -[package.metadata.wasm-pack.profile.release] -wasm-opt = ["-Oz", "--enable-mutable-globals"] - -[lib] -crate-type = ["cdylib", "rlib"] - -[features] -default = ["console_error_panic_hook"] - -[dependencies] -wasm-bindgen = "0.2.63" - -# The `console_error_panic_hook` crate provides better debugging of panics by -# logging them with `console.error`. This is great for development, but requires -# all the `std::fmt` and `std::panicking` infrastructure, so isn't great for -# code size when deploying. -console_error_panic_hook = { version = "0.1.6", optional = true } - -# `wee_alloc` is a tiny allocator for wasm that is only ~1K in code size -# compared to the default allocator's ~10K. It is slower than the default -# allocator, however. -# -# Unfortunately, `wee_alloc` requires nightly Rust when targeting wasm for now. -wee_alloc = { version = "0.4.5", optional = true } -serde = "1.0.100" -serde_derive = "1.0.100" -serde_json = "1.0" -octoon-math = "0.1.7" -voronoi = "0.1.4" - -[dev-dependencies] -wasm-bindgen-test = "0.3.13" - -[profile.release] -# Tell `rustc` to optimize for small code size. -opt-level = "s" - -[workspace]
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