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use std::env;
use std::io;
use clap::Parser;
use crate::match_runner;
use crate::match_runner::MatchBot;
use crate::match_runner::MatchConfig;
use crate::resolve_bot_config;
use crate::WorkspaceConfig;
#[derive(Parser)]
pub struct RunMatchCommand {
/// map name
map: String,
/// bot names
bots: Vec<String>,
}
impl RunMatchCommand {
pub async fn run(self) -> io::Result<()> {
let workspace_root = env::current_dir().unwrap();
let config_path = workspace_root.join("pw_workspace.toml");
let map_path = workspace_root.join(format!("maps/{}.json", self.map));
let timestamp = chrono::Local::now().format("%Y-%m-%d-%H-%M-%S");
let log_path = workspace_root.join(format!("matches/{}.log", timestamp));
let config_str = std::fs::read_to_string(config_path).unwrap();
let workspace_config: WorkspaceConfig = toml::from_str(&config_str).unwrap();
let players = self
.bots
.into_iter()
.map(|bot_name| {
let bot_config = workspace_config.bots.get(&bot_name).unwrap().clone();
let resolved_config = resolve_bot_config(&workspace_root, bot_config);
MatchBot {
name: bot_name,
bot_config: resolved_config,
}
})
.collect();
let match_config = MatchConfig {
map_name: self.map,
map_path,
log_path,
players,
};
match_runner::run_match(match_config).await;
println!("match completed successfully");
// TODO: don't hardcode match path.
// maybe print the match result as well?
println!("wrote match log to matches/{}.log", timestamp);
Ok(())
}
}
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