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use match_runner::{MatchBot, MatchConfig};
use serde::Deserialize;
mod match_runner;
use serde::Serialize;
use std::collections::HashMap;
use std::env;
use std::io;
use std::path::{Path, PathBuf};
use toml;
use clap::{Parser, Subcommand};
#[derive(Parser)]
#[clap(name = "pwcli")]
#[clap(author, version, about)]
struct Cli {
#[clap(subcommand)]
command: Commands,
}
#[derive(Subcommand)]
enum Commands {
/// Initialize a new project
InitProject(InitProjectCommand),
/// Run a match
RunMatch(RunMatchCommand),
/// Host local webserver
Serve(ServeCommand),
}
#[derive(Parser)]
struct RunMatchCommand {
/// map name
map: String,
/// bot names
bots: Vec<String>,
}
#[derive(Parser)]
struct InitProjectCommand {
/// project root directory
path: String,
}
#[derive(Parser)]
struct ServeCommand;
#[derive(Serialize, Deserialize, Debug)]
struct ProjectConfig {
bots: HashMap<String, BotConfig>,
}
#[derive(Serialize, Deserialize, Debug, Clone)]
pub struct BotConfig {
path: String,
argv: Vec<String>,
}
pub async fn run() {
let matches = Cli::parse();
let res = match matches.command {
Commands::RunMatch(command) => run_match(command).await,
Commands::InitProject(command) => init_project(command),
Commands::Serve(_) => run_webserver().await,
};
if let Err(err) = res {
eprintln!("{}", err);
std::process::exit(1);
}
}
async fn run_match(command: RunMatchCommand) -> io::Result<()> {
let project_dir = env::current_dir().unwrap();
let config_path = project_dir.join("pw_project.toml");
let map_path = project_dir.join(format!("maps/{}.json", command.map));
let timestamp = chrono::Local::now().format("%Y-%m-%d-%H-%M-%S");
let log_path = project_dir.join(format!("matches/{}.log", timestamp));
let config_str = std::fs::read_to_string(config_path).unwrap();
let project_config: ProjectConfig = toml::from_str(&config_str).unwrap();
let players = command
.bots
.into_iter()
.map(|bot_name| {
let bot_config = project_config.bots.get(&bot_name).unwrap().clone();
let resolved_config = resolve_bot_config(&project_dir, bot_config);
MatchBot {
name: bot_name,
bot_config: resolved_config,
}
})
.collect();
let match_config = MatchConfig {
map_path,
log_path,
players,
};
match_runner::run_match(match_config).await;
println!("match completed successfully");
// TODO: don't hardcode match path.
// maybe print the match result as well?
println!("wrote match log to matches/{}.log", timestamp);
Ok(())
}
fn resolve_bot_config(project_dir: &Path, config: BotConfig) -> BotConfig {
let mut path = PathBuf::from(project_dir);
path.push(&config.path);
BotConfig {
path: path.to_str().unwrap().to_string(),
argv: config.argv,
}
}
macro_rules! copy_asset {
($path:expr, $file_name:literal) => {
::std::fs::write(
$path.join($file_name),
include_bytes!(concat!("../assets/", $file_name)),
)?;
};
}
fn init_project(command: InitProjectCommand) -> io::Result<()> {
let path = PathBuf::from(&command.path);
// create directories
std::fs::create_dir_all(&path)?;
std::fs::create_dir(path.join("maps"))?;
std::fs::create_dir(path.join("matches"))?;
std::fs::create_dir_all(path.join("bots/simplebot"))?;
// create files
copy_asset!(path, "pw_project.toml");
copy_asset!(path.join("maps"), "hex.json");
copy_asset!(path.join("bots/simplebot"), "simplebot.py");
Ok(())
}
mod web;
async fn run_webserver() -> io::Result<()> {
let project_dir = env::current_dir().unwrap();
web::run(project_dir).await;
Ok(())
}
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