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mod bot_runner;
mod match_context;
mod pw_match;
use std::{
path::PathBuf,
sync::{Arc, Mutex},
};
use match_context::MatchCtx;
use planetwars_rules::PwConfig;
use crate::BotConfig;
use self::match_context::{EventBus, PlayerHandle};
pub struct MatchConfig {
pub map_path: PathBuf,
pub log_path: PathBuf,
pub players: Vec<MatchBot>,
}
pub struct MatchBot {
pub name: String,
pub bot_config: BotConfig,
}
pub async fn run_match(config: MatchConfig) {
let pw_config = PwConfig {
map_file: config.map_path,
max_turns: 100,
};
let event_bus = Arc::new(Mutex::new(EventBus::new()));
// start bots
let players = config
.players
.iter()
.enumerate()
.map(|(player_id, bot)| {
let player_id = (player_id + 1) as u32;
let bot = bot_runner::Bot {
working_dir: bot.bot_config.path.clone(),
argv: bot.bot_config.argv.clone(),
};
let handle = bot_runner::run_local_bot(player_id, event_bus.clone(), bot);
(player_id, Box::new(handle) as Box<dyn PlayerHandle>)
})
.collect();
let log_file = std::fs::File::create(config.log_path).expect("could not create log file");
let match_ctx = MatchCtx::new(event_bus, players, log_file);
let match_state = pw_match::PwMatch::create(match_ctx, pw_config);
match_state.run().await;
}
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