aboutsummaryrefslogtreecommitdiff
path: root/web/planetwars-rs/src/lib.rs
blob: 85a1d8f75362cc9be5a1142629082ce6e3cd4bb0 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
extern crate serde;
#[macro_use]
extern crate serde_derive;
extern crate octoon_math;
extern crate serde_json;
extern crate voronoi;

use octoon_math::Mat3;
use voronoi::{make_polygons, voronoi, Point};

mod types;
mod utils;

use std::collections::HashMap;
use wasm_bindgen::prelude::*;

macro_rules! console_log {
    // Note that this is using the `log` function imported above during
    // `bare_bones`
    ($($t:tt)*) => (log(&format_args!($($t)*).to_string()))
}

// When the `wee_alloc` feature is enabled, use `wee_alloc` as the global
// allocator.
#[cfg(feature = "wee_alloc")]
#[global_allocator]
static ALLOC: wee_alloc::WeeAlloc = wee_alloc::WeeAlloc::INIT;

#[derive(Debug, Clone)]
pub struct Circle {
    r: f32,
    x: f32,
    y: f32,
    a0: f32,
    ad: f32,
    distance: usize,
}

use std::f32::consts::PI;
fn spr(from: f32) -> f32 {
    let pi2 = PI * 2.;
    ((from % pi2) + pi2) % pi2
}

impl Circle {
    pub fn new(p1: &types::Planet, p2: &types::Planet) -> Self {
        let x1 = p1.x;
        let y1 = p1.y;
        let x2 = p2.x;
        let y2 = p2.y;

        // Distance between planets
        let q = ((x2 - x1).powi(2) + (y2 - y1).powi(2)).sqrt();
        // Center of between planets
        let x3 = (x1 + x2) / 2.0;
        let y3 = (y1 + y2) / 2.0;

        // Radius of circle
        let r = q * 1.0;

        // Center of circle
        let x = x3 + (r.powi(2) - (q / 2.0).powi(2)).sqrt() * (y1 - y2) / q;
        let y = y3 + (r.powi(2) - (q / 2.0).powi(2)).sqrt() * (x2 - x1) / q;
        // console_log!("{},{} -> {},{} ({},{} r={})", x1, y1, x2, y2, x, y, r);

        let a0 = spr((y - y1).atan2(x - x1));
        let a2 = spr((y - y2).atan2(x - x2));

        let mut ad = spr(a0 - a2);
        if ad > PI {
            ad = spr(a2 - a0);
        }
        // console_log!("a1 {} a2 {} ad {}", a0/PI * 180.0, a2/PI * 180.0, ad/PI*180.0);

        let distance = q.ceil() as usize + 1;
        Self {
            r,
            x,
            y,
            a0,
            ad,
            distance,
        }
    }

    pub fn get_for_remaining(&self, remaining: usize) -> ((Mat3<f32>, f32), (Mat3<f32>, f32)) {
        (
            self.get_remaining(remaining),
            self.get_remaining((remaining + 1).min(self.distance - 1)),
        )
    }

    fn get_remaining(&self, remaining: usize) -> (Mat3<f32>, f32) {
        let alpha = self.a0 + (1.0 - (remaining as f32 / self.distance as f32)) * self.ad;

        let cos = alpha.cos();
        let sin = alpha.sin();
        (
            Mat3::new(
                0.3,
                0.0,
                0.0,
                0.0,
                0.3,
                0.0,
                -self.x + cos * self.r,
                -self.y + sin * self.r,
                0.3,
            ),
            alpha,
        )
    }
}

fn create_voronoi(planets: &Vec<types::Planet>, bbox: f32) -> (Vec<f32>, Vec<usize>) {
    let mut verts: Vec<[f32; 2]> = planets.iter().map(|p| [p.x, p.y]).collect();
    let mut ids = Vec::new();

    let vor_points = planets
        .iter()
        .map(|p| Point::new(p.x as f64, p.y as f64))
        .collect();

    let vor = voronoi(vor_points, bbox as f64);
    let vor = make_polygons(&vor);

    for poly in vor.iter() {
        // Get planet index for planet that is inside this poligon
        let idx = 0;

        let mut prev = ids.len() + poly.len() - 1;
        for p in poly.iter() {
            let now = verts.len();
            verts.push([p.x.0 as f32, p.y.0 as f32]);

            ids.push(idx);
            ids.push(now);
            ids.push(prev);
            prev = now;
        }
    }

    (verts.concat(), ids)
}

#[wasm_bindgen]
pub struct Game {
    states: Vec<types::State>,
    turn: usize,

    planet_map: HashMap<(String, String), Circle>,

    view_box: Vec<f32>,

    planets: Vec<f32>,
    planet_ships: Vec<usize>,

    ship_locations: Vec<f32>,
    ship_label_locations: Vec<f32>,
    ship_colours: Vec<f32>,
    ship_counts: Vec<usize>,

    current_planet_colours: Vec<f32>,

    voronoi_vertices: Vec<f32>,
    voronoi_colors: Vec<f32>,
    voronoi_indices: Vec<usize>,
}

#[wasm_bindgen]
impl Game {
    pub fn new(file: &str) -> Self {
        utils::set_panic_hook();

        // First line is fucked but we just filter out things that cannot parse
        let states: Vec<types::State> = file
            .split("\n")
            .filter_map(|line| serde_json::from_str(line).ok())
            .collect();

        let mut planet_map = HashMap::new();

        // Iterator?
        for p1 in states[0].planets.iter() {
            for p2 in states[0].planets.iter() {
                planet_map.insert((p1.name.clone(), p2.name.clone()), Circle::new(&p1, &p2));
            }
        }
        let view_box = utils::caclulate_viewbox(&states[0].planets);

        let (voronoi_vertices, voronoi_indices) =
            create_voronoi(&states[0].planets, view_box[2].max(view_box[3]));

        let voronoi_colors: Vec<f32> = voronoi_indices
            .iter()
            .map(|_| [0.0, 0.0, 0.0])
            .collect::<Vec<[f32; 3]>>()
            .concat(); // Init these colours on black

        Self {
            planets: utils::get_planets(&states[0].planets, 2.0),
            planet_ships: Vec::new(),
            view_box,

            planet_map,
            turn: 0,
            states,
            ship_locations: Vec::new(),
            ship_label_locations: Vec::new(),
            ship_colours: Vec::new(),
            ship_counts: Vec::new(),
            current_planet_colours: Vec::new(),

            voronoi_vertices,
            voronoi_indices,
            voronoi_colors,
        }
    }

    pub fn push_state(&mut self, state_str: &str) {
        if let Ok(state) = serde_json::from_str(state_str) {
            self.states.push(state);
        }
    }

    pub fn get_viewbox(&self) -> Vec<f32> {
        self.view_box.clone()
    }

    pub fn get_planets(&self) -> Vec<f32> {
        self.planets.clone()
    }

    pub fn get_planet_ships(&self) -> Vec<usize> {
        self.planet_ships.clone()
    }

    pub fn get_planet_colors(&self) -> Vec<f32> {
        self.current_planet_colours.clone()
    }

    pub fn get_planet_name(&self, planet_idx: usize) -> String {
        self.states[self.turn].planets[planet_idx].name.clone()
    }

    pub fn turn_count(&self) -> usize {
        self.states.len()
    }

    pub fn update_turn(&mut self, turn: usize) -> usize {
        self.turn = turn.min(self.states.len() - 1);

        self.update_planet_ships();
        self.update_planet_colours();
        self.update_voronoi_colors();
        self.update_ship_locations();
        self.update_ship_counts();

        self.turn
    }

    fn update_planet_ships(&mut self) {
        self.planet_ships = self.states[self.turn]
            .planets
            .iter()
            .map(|p| p.ship_count as usize)
            .collect();
    }

    fn update_voronoi_colors(&mut self) {
        for (i, p) in self.states[self.turn].planets.iter().enumerate() {
            let color = utils::COLORS[p.owner.unwrap_or(0) as usize % utils::COLORS.len()];
            self.voronoi_colors[i * 3 + 0] = color[0];
            self.voronoi_colors[i * 3 + 1] = color[1];
            self.voronoi_colors[i * 3 + 2] = color[2];
        }
    }

    fn update_planet_colours(&mut self) {
        let mut new_vec: Vec<[f32; 3]> = Vec::new();
        let planets_now = self.states[self.turn].planets.iter();
        let planets_later = self.states[(self.turn + 1).min(self.states.len() - 1)]
            .planets
            .iter();

        for (p1, p2) in planets_now.zip(planets_later) {
            new_vec
                .push(utils::COLORS[p1.owner.unwrap_or(0) as usize % utils::COLORS.len()].into());
            new_vec
                .push(utils::COLORS[p2.owner.unwrap_or(0) as usize % utils::COLORS.len()].into());
        }

        self.current_planet_colours = new_vec.concat::<f32>();
    }

    fn update_ship_locations(&mut self) {
        let mut new_sl = Vec::new();
        let mut new_sll = Vec::new();

        let t = Mat3::new(0.2, 0., 0., 0., 0.2, 0.0, 0., -0.5, 0.2);

        for ship in self.states[self.turn].expeditions.iter() {
            let ((o1, a1), (o2, a2)) = self
                .planet_map
                .get(&(ship.origin.clone(), ship.destination.clone()))
                .unwrap()
                .get_for_remaining(ship.turns_remaining as usize);
            new_sl.push((o1 * Mat3::rotate_z(a1)).to_array());
            new_sl.push((o2 * Mat3::rotate_z(a2)).to_array());

            new_sll.push((o1 + t).to_array());
            new_sll.push((o2 + t).to_array());
        }

        self.ship_locations = new_sl.concat();
        self.ship_label_locations = new_sll.concat();

        self.ship_colours = self.states[self.turn]
            .expeditions
            .iter()
            .map(|s| utils::COLORS[s.owner as usize % utils::COLORS.len()])
            .collect::<Vec<[f32; 3]>>()
            .concat();
    }

    fn update_ship_counts(&mut self) {
        self.ship_counts = self.states[self.turn]
            .expeditions
            .iter()
            .map(|s| s.ship_count as usize)
            .collect();
    }

    pub fn get_max_ships(&self) -> usize {
        self.states
            .iter()
            .map(|s| s.expeditions.len())
            .max()
            .unwrap()
    }

    pub fn get_ship_locations(&self) -> Vec<f32> {
        self.ship_locations.clone()
    }

    pub fn get_ship_label_locations(&self) -> Vec<f32> {
        self.ship_label_locations.clone()
    }

    pub fn get_ship_colours(&self) -> Vec<f32> {
        self.ship_colours.clone()
    }

    pub fn get_ship_counts(&self) -> Vec<usize> {
        self.ship_counts.clone()
    }

    pub fn get_voronoi_verts(&self) -> Vec<f32> {
        self.voronoi_vertices.clone()
    }

    pub fn get_voronoi_colours(&self) -> Vec<f32> {
        self.voronoi_colors.clone()
    }

    pub fn get_voronoi_inds(&self) -> Vec<usize> {
        self.voronoi_indices.clone()
    }
}

#[wasm_bindgen]
extern "C" {
    fn alert(s: &str);
    #[wasm_bindgen(js_namespace = console)]
    fn log(s: &str);
}