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<div class="game-rules">
<p>
Every turn, your bot will receive a json-encoded line on stdin, representing the current game
state.
</p>
Example game state:
<pre>{`
{
"planets": [
{
"ship_count": 2,
"x": -2.0,
"y": 0.0,
"owner": 1,
"name": "your planet"
},
{
"ship_count": 4,
"x": 2.0,
"y": 0.0,
"owner": 2,
"name": "enemy planet"
},
],
"expeditions": [
{
"id": 169,
"ship_count": 8,
"origin": "your planet",
"destination": "enemy planet",
"owner": 1,
"turns_remaining": 2
}
]
}
`}</pre>
<p>
Every turn, you may send out expeditions to conquer other planets. You can do this by writing a
json-encoded line to stdout:
</p>
Example command:
<pre>{`
{
"moves": [
{
"origin": "your planet",
"target": "enemy planet",
"ship_count": 2
}
]
}
`}
</pre>
The amount of turns an expedition will travel is equal to the ceiled euclidean distance between
its origin and target planet.
</div>
<style lang="scss">
.game-rules {
padding: 15px;
overflow-y: scroll;
height: 100%;
margin-bottom: 200px;
box-sizing: border-box;
}
</style>
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